Hero Image

TerpVault Feelie

Open Adventure

Map Notes

Notes on map scope, source files, special transitions, and known limitations.

feelies/open-adventure-map-notes.md

Open Adventure Map Draft Notes

The map in this folder is a draft/mockup for the implemented Inform 6 port, not a final poster and not a full native Adventure map.

Files:

  • open-adventure-map-draft.png: TerpVault-import-compatible rendered draft.

The editable DOT source and SVG render remain in the Open Adventure port repo under docs/feelies/, but they are not included in this package candidate because the current TerpVault importer allowlist does not accept .dot or .svg feelie files.

Design choices:

  • Major regions are grouped into clusters.
  • Ordinary exits are solid lines.
  • Special transitions are dashed or colored and labeled.
  • Some long or maze-like paths are compressed into named region nodes.
  • The map emphasizes implemented puzzle chains and route coverage over exact geometric fidelity.

Special transitions shown:

  • rod / fissure bridge
  • PLOVER
  • FEE/FIE/FOE/FOO egg return
  • troll/chasm payment
  • rug flight
  • reservoir word / parting
  • cave closing / repository transition

Known limitations:

  • Full native forest graph, full maze fidelity, and exact repository relocation parity are not represented.
  • The map should be manually redesigned before use as a player-facing package feelie.
Powered by TerpVault v0.5.0